Buffs


Acumen 1 - Casting Spd. +15%
Acumen 2 - Casting Spd. +23%
Acumen 3 - Casting Spd. +30%
Advanced Block 1 - Shield P.Def. +60%
Advanced Block 2 - Shield P.Def. +80%
Advanced Block 3 - Shield P.Def. +100%
Agility 1 - Evasion +2
Agility 2 - Evasion +3
Agility 3 - Evasion +4
Angelic Icon 1 - P.Def. +50%, M.Def. +50%, Accuracy +6, Critical +33, Speed +10, Atk. Spd. +10%, HP restored from heals -80%
Angelic Icon 2 - P.Def. +50%, M.Def. +50%, Accuracy +6, Critical +69, Speed +20, Atk. Spd. +20%, HP restored from heals -80%
Angelic Icon 3 - P.Def. +50%, M.Def. +50%, Accuracy +6, Critical +100, Speed +30, Atk. Spd. +30%, HP restored from heals -80%
Arcane Chaos - Cancel+Debuff resistance -30%, Magic MP Cost +30%, MP Regen per tick -24
Arcane Disruption 1+ - Casting Spd. -23%
Arcane Protection - Cancel resistance +30%, Debuff resistance +20%
Armor Crush - P.Def. -30%, M.Def. -30%
Assassin Servitor - Accuracy +4, Atk Speed +20%, Recover 5% of melee physical damage as HP, Critical +20% from behind, Critical Damage from behind +20%, Debuff Resistance +10%
Attack Aura 1 - P.Atk. +8%
Attack Aura 2 - P.Atk. +12%
Aura Flare - All Magic Damage -50%, this includes the Aura you cast to get the debuff
Battle Roar 1 - HP +10%, heals the amount added
Battle Roar 2 - HP +15%, heals the amount added
Battle Roar 3 - HP +20%, heals the amount added
Battle Roar 4 - HP +25%, heals the amount added
Battle Roar 5 - HP +30%, heals the amount added
Battle Roar 6 - HP +35%, heals the amount added
Bear Spirit Totem - P.Atk. +20%, Speed -30%, Critical Damage +20%
Berserker Spirit 1 - P.Atk. +5%, M.Atk. +10%, P.Def. -5%, M.Def. -10%, Evasion -2, Speed +5, Atk. Spd +5%, Casting Spd. +5%
Berserker Spirit 2 - P.Atk. +8%, M.Atk. +16%, P.Def. -8%, M.Def. -16%, Evasion -4, Speed +8, Atk. Spd +8%, Casting Spd. +8%
Bison Spirit Totem - At 60% or less HP - P.Atk. +43%, Accuracy +6, Critical +100; At 30% or less HP - Critical changes from +100 to +400.
Blazing Skin 1 - Reflect 10% of melee range physical damage back on the attacker
Blazing Skin 2 - Reflect 15% of melee range physical damage back on the attacker
Blazing Skin 3 - Reflect 20% of melee range physical damage back on the attacker
Bless Shield 1 - Shield Block Rate +30%
Bless Shield 2 - Shield Block Rate +40%
Bless Shield 3 - Shield Block Rate +50%
Bless Shield 4 - Shield Block Rate +60%
Bless Shield 5 - Shield Block Rate +70%
Bless Shield 6 - Shield Block Rate +80%
Bless the Body 1 - HP +10%
Bless the Body 2 - HP +15%
Bless the Body 3 - HP +20%
Bless the Body 4 - HP +25%
Bless the Body 5 - HP +30%
Bless the Body 6 - HP +35%
Bless the Soul 1 - MP +10%
Bless the Soul 2 - MP +15%
Bless the Soul 3 - MP +20%
Bless the Soul 4 - MP +25%
Bless the Soul 5 - MP +30%
Bless the Soul 6 - MP +35%
Blessing of Noblesse - this buff falls on death but none of your other buffs do
Blessing of Paagrio 1 - P.Def. +8%
Blessing of Paagrio 2 - P.Def. +12%
Blessing of Paagrio 3 - P.Def. +15%
Blessing of Queen 1 - Critical +25%, Critical Damage +20%
Blessing of Queen 2 - Critical +27%, Critical Damage +22%
Blessing of Queen 3+ - Critical +30%, Critical Damage +25%
Blessing of Sagittarius - Physical Skill Reuse Delay -??
Blessing of Seraphim 1 - MP regen per tick +30%
Blessing of Seraphim 2 - MP regen per tick +32%
Blessing of Seraphim 3+ - MP regen per tick +35%
Blinding Blow - Speed +40%
Blizzard - Speed -45%
Block Shield - P.Def. -10%
Block Wind Walk - Speed -10%
Body of Avatar 1 - HP +10%
Body of Avatar 2 - HP +15%
Body of Avatar 3 - HP +20%
Body of Avatar 4 - HP +25%
Body of Avatar 5 - HP +30%
Body of Avatar 6 - HP +35%
Bright Servitor 1 - M.Atk. +55%
Bright Servitor 2 - M.Atk. +65%
Bright Servitor 3 - M.Atk. +75%
Chant of Battle 1 - P.Atk. +8%
Chant of Battle 2 - P.Atk. +12%
Chant of Battle 3 - P.Atk. +15%
Chant of Eagle 1 - Accuracy +2
Chant of Eagle 2 - Accuracy +3
Chant of Eagle 3 - Accuracy +4
Chant of Evasion 1 - Evasion +2
Chant of Evasion 2 - Evasion +3
Chant of Evasion 3 - Evasion +4
Chant of Fire 1 - M.Def. +15%
Chant of Fire 2 - M.Def. +23%
Chant of Fire 3 - M.Def. +30%
Chant of Flame 1 - Casting Spd. +15%
Chant of Flame 2 - Casting Spd. +23%
Chant of Flame 3 - Casting Spd. +30%
Chant of Fury 1 - Atk. Spd. +15%
Chant of Fury 2 - Atk. Spd. +33%
Chant of Predator 1 - Critical +20%
Chant of Predator 2 - Critical +25%
Chant of Predator 3 - Critical +30%
Chant of Rage 1 - Critical Damage +30%
Chant of Rage 2 - Critical Damage +40%
Chant of Rage 3 - Critical Damage +50%
Chant of Revenge 1 - Reflect 10% of melee range physical damage back on the attacker
Chant of Revenge 2 - Reflect 15% of melee range physical damage back on the attacker
Chant of Revenge 3 - Reflect 20% of melee range physical damage back on the attacker
Chant of Shielding 1 - P.Def. +8%
Chant of Shielding 2 - P.Def. +12%
Chant of Shielding 3 - P.Def. +15%
Chant of Spirit - Cancel resistance +30%, Debuff resistance +20%
Chant of Vampire 1 - Recover 6% of melee physical damage as HP
Chant of Vampire 2 - Recover 7% of melee physical damage as HP
Chant of Vampire 3 - Recover 8% of melee physical damage as HP
Chant of Vampire 4 - Recover 9% of melee physical damage as HP
Chant of Victory - HP +20%, restores the HP added, Speed -20%, Accuracy +4, P.Def. +20%, P.Atk. +10%, Atk. Spd. +20%, Critical +20%, Critical Damage +20%, M.Def. +20%, Casting Spd. +20%, Debuff Resistance +20%
Charm of Luck - Reduce Drop Penalty
Clarity 1 - Skill MP Consumption -4%
Clarity 2 - Skill MP Consumption -7%
Clarity 3 - Skill MP Consumption -10%
Concentration 1 - Chance of casting interruption -18%
Concentration 2 - Chance of casting interruption -25%
Concentration 3 - Chance of casting interruption -36%
Concentration 4 - Chance of casting interruption -42%
Concentration 5 - Chance of casting interruption -48%
Concentration 6 - Chance of casting interruption -53%
Cripple 1-5 - Speed -30%
Cripple 6+ - Speed -45%
Curse Chaos 1 - Accuracy -12
Curse Chaos 2+ - Accuracy -13
Curse Disease 1+ - Amount restored from Heals -50%
Curse Gloom - M.Def. -23%
Curse of Abyss - M.Atk. -30%, P.Def. -30%, Evasion -6, Speed -10%, Casting Spd. -20%, Magic Critical Rate -30%
Curse of Doom - Physical+Magical Skill Silence
Curse of Shade 1 - P.Def. -6%, M.Def. -6%
Curse of Shade 2 - P.Def. -8%, M.Def. -8%
Curse of Shade 3+ - P.Def. -10%, M.Def. -10%
Curse: Weakness 1 - P.Atk. -17%
Curse: Weakness 2-5 - P.Atk. -20%
Curse: Weakness 6+ - P.Atk. -23%
Dance of Aqua Guard - Resistance to Water attribute +30%
Dance of Concentration - Casting Spd. +30%, Chance of casting interruption -30%
Dance of Earth Guard - Resistance to Earth attribute +30%
Dance of Fire - Critical Damage +50%
Dance of Fury - Atk. Spd. +15%
Dance of Inspiration - Accuracy +4
Dance of Light - Makes physical attacks Holy attribute
Dance of Medusa - Petrify
Dance of Mystic - M.Atk. +20%
Dance of Protection - Fall damage -30%
Dance of Shadow - Speed -50%, Avoid Agro 100%
Dance of Siren - Magic Critical Rate +200%
Dance of Vampire - Recover 8% of melee physical damage as HP
Dance of Warrior - P.Atk. +12%
Dark Vortex - MP Regen per tick -12, Resistance to Darkness attribute -30%
Dash 1 - Speed +40%
Dash 2 - Speed +66%
Dead Eye 1 - P.Atk. +??, Accuracy +??, Atk. Spd. -??, Critical Damage +??
Dead Eye 2 - P.Atk. +134, Accuracy +1, Atk. Spd. -20%, Critical Damage +15-20%
Dead Eye 3-7 - P.Atk. +??, Accuracy +??, Atk. Spd. -??, Critical Damage +??
Dead Eye 8 - P.Atk. +199, Accuracy +3, Atk. Spd. -20%, Critical Damage +20%
Death Whisper 1 - Critical Damage +30%
Death Whisper 2 - Critical Damage +40%
Death Whisper 3 - Critical Damage +50%
Decrease Weight 1 - Weight Penalty +3000 (does not increase capacity)
Decrease Weight 1 - Weight Penalty +6000 (does not increase capacity)
Decrease Weight 1 - Weight Penalty +9000 (does not increase capacity)
Defense Aura 1 - P.Def. +8%
Defense Aura 2 - P.Def. +12%
Deflect Arrow 1 - Bow Damage -16%
Deflect Arrow 2 - Bow Damage -19%
Deflect Arrow 3 - Bow Damage -22%
Deflect Arrow 4 - Bow Damage -25%
Demon Wind - Amount restored from Heals -50%
Demonic Blade Dance - P.Atk. -35%, M.Atk. -??
Divine Protection - Resistance to Darkness attribute +30%
Duelist Spirit 1 - Atk. Spd. +8%, PVP damage +??
Duelist Spirit 2 - Atk. Spd. +12%, PVP damage +??
Earth Chant 1 - P.Def. +5%, does not stack with Greater Might or War Chant.
Earth Chant 2 - P.Def. +10%, does not stack with Greater Might or War Chant.
Earth Chant 3 - P.Def. +15%, does not stack with Greater Might or War Chant.
Elemental Protection - Resistance to Fire attribute +30%, Resistance to Wind, Water, Earth attributes +20%
Empower 1 - M.Atk. +55%
Empower 2 - M.Atk. +65%
(Greater) Empower 3 - M.Atk. +75%
Entangle 1 - Speed -30%
Entangle 2+ - Speed -45%
Evade Shot 1 - Evasion +6
Eye of Paagrio - Critical Damage +50%
Fell Swoop - Polearm Arc +??
Final Servitor - HP +20%, restores the HP added, Speed -20%, Accuracy +4, P.Def. +20%, P.Atk. +10%, Atk. Spd. +20%, Critical +20%, Critical Damage +20%, M.Def. +20%, Casting Spd. +20%, Debuff Resistance +20%
Fire Vortex - Speed -10%, Atk. Spd. -30%, Casting Spd. -10%, MP Regen per tick -12, Resistance to Fire attribute -20%, Resistance to Water attribute +??%
Fist Fury - Atk. Spd. +25%
Focus 1 - Critical +20%
Focus 2 - Critical +25%
Focus 3 - Critical +30%
Focus Attack 1 - Accuracy +?, Critical Damage +10-15%, Polearm can hit only 1 target
Focus Attack 2-5 - Accuracy +?, Critical Damage +?, Polearm can hit only 1 target
Focus Chance - Critical Chance from front -30%, Critical Chance from side +30%, Critical Chance from back +60%
Focus Death - Critical -30%, Blow land rate +60%, Critical Damage from front -30%, Critical Damage from back +90%
Focus Power - Critical Damage from front -30%, Critical Damage from side +30%, Critical Damage from back +60%
Fortune of Noblesse - drop penalty reduced
Freezing Skin 1 - Reflect 10% of melee range physical damage back on the attacker
Freezing Skin 2 - Reflect 15% of melee range physical damage back on the attacker
Freezing Skin 3 - Reflect 20% of melee range physical damage back on the attacker
Freezing Strike 1+ - Speed -30%
Frenzy 1 - With Sword or Blunt: P.Atk. +100%, With 2hs/2hb: Accuracy +2, P.Atk. +???%, With other weapon: P.Atk. +???%
Frenzy 2 - With Sword or Blunt: P.Atk. +150%, With 2hs/2hb: Accuracy +2, P.Atk. +64%, With other weapon: P.Atk. +20%
Frenzy 3 - With Sword or Blunt: P.Atk. +200%, With 2hs/2hb: Accuracy +2, P.Atk. +???%, With other weapon: P.Atk. +???%
Frost Bolt 1+ - Speed -30%
Gift of Queen 1 - P.Atk. +6%, Accuracy +2
Gift of Queen 2 - P.Atk. +8%, Accuracy +2
Gift of Queen 3+ - P.Atk. +10%, Accuracy +2
Gift of Seraphim 1 - Reuse Delay -30%
Gift of Seraphim 2 - Reuse Delay -32%
Gift of Seraphim 3+ - Reuse Delay -35%
Glory of Paagrio 1 - M.Def. +15%
Glory of Paagrio 2 - M.Def. +23%
Glory of Paagrio 3 - M.Def. +30%
Greater Magic Haste Potion - Casting Spd. +30%
Greater Might 1 - P.Atk. +4%, does not stack with Greater Shield or Earth Chant.
Greater Might 2 - P.Atk. +7%, does not stack with Greater Shield or Earth Chant.
Greater Might 3 - P.Atk. +10%, does not stack with Greater Shield or Eart Chant.
Greater Shield 1 - P.Def. +5%, does not stack with Greater Might or War Chant.
Greater Shield 2 - P.Def. +10%, does not stack with Greater Might or War Chant.
Greater Shield 3 - P.Def. +15%, does not stack with Greater Might or War Chant.
Greater Quick Step Potion - Speed +33
Greater Swift Attack Potion - Atk. Spd. +33%
Guidance 1 - Accuracy +2
Guidance 2 - Accuracy +3
Guidance 3 - Accuracy +4
Guts 1 - P.Def. +100%
Guts 2 - P.Def. +150%
Guts 3 - P.Def. +200%
Hamstring 1+ - Speed -45%
Hamstring Shot - Speed -45%
Haste 1 - Atk. Spd. +15%
Haste 2 - Atk. Spd. +33%
Haste Potion - Speed +20
Hawk Eye 1 - P.Def. -10%, Accuracy +6
Hawk Eye 2 - P.Def. -10%, Accuracy +8
Hawk Eye 3 - P.Def. -10%, Accuracy +10
Hawk Spirit Totem - Accuracy +6, Critical +100, Critical Damage +??
Herb of Magic - M.Atk. +44%
Herb of Strength - P.Atk. +25%
Heroic Berserker - Accuracy +8, Evasion -8, P.Atk. +500, M.Atk. +500, P.Def. -25%, M.Def. -25, Atk. Speed +100, Casting Spd. +100, Speed +20, Cancel/Debuff resistance +??, Heals are ??% more effective
Heroic Dread - Speed +?? (this is a fear debuff)
Heroic Grandeur - P.Def. -??, M.Def. -??, Evasion -??, Shield Block Rate -??, Magic Resistance (?) +??, Blocks all Physical and Magical effects (?)
Heroic Miracle - P.Def. +5400, M.Def. +4050, Speed +5, Cancel resistance +??, requires Shield to function
Heroic Valor - P.Atk. +250, P.Def. +500, Cancel resistance +??
Hex - P.Def. -23%
Holy Resistance 1 - Resistance to Holy attribute +15%
Holy Resistance 2 - Resistance to Holy attribute +23%
Holy Resistance 3 - Resistance to Holy attribute +30%
Holy Weapon - Makes physical attacks Holy attribute
Hot Springs Cholera 1 - Accuracy +3
Hot Springs Cholera 2 - Accuracy +6, Evasion -3
Hot Springs Cholera 3 - Accuracy +8, Evasion -3
Hot Springs Cholera 4 - Accuracy +10, Evasion -3
Hot Springs Cholera 5 - Accuracy +6, Evasion -5
Hot Springs Cholera 6-7 - Evasion -5
Hot Springs Cholera 8-9 - Evasion -8
Hot Springs Cholera 10 - Evasion -10
Hot Springs Malaria 1 - Casting Spd. +4%
Hot Springs Malaria 2 - Casting Spd. +8%, MP Cost -4%
Hot Springs Malaria 3 - Casting Spd. +12%, MP Cost -4%
Hot Springs Malaria 4 - Casting Spd. +16%, MP Cost -4%
Hot Springs Malaria 5 - Casting Spd. +8%, MP Cost -8%
Hot Springs Malaria 6-7 - MP Cost -8%
Hot Springs Malaria 8-9 - MP Cost -12%
Hot Springs Malaria 10 - MP Cost -16%
Howl - P.Atk. -23%
Ice Bolt 1+ - Speed -30%
Ice Vortex - Speed -30%, Atk. Spd. -10%, Casting Spd. -10%, MP Regen per tick -12, Resistance to Water attribute -20%, Resistance to Fire attribute +??%
Infernal Weapon - Makes physical attacks Fire attribute
Invigor 1 - Resistance to Bleed attribute +30%
Invigor 2 - Resistance to Bleed attribute +40%
Invigor 3 - Resistance to Bleed attribute +50%
Iron Will 1 - M.Def. +15%
Iron Will 2 - M.Def. +23%
Iron Will 3 - M.Def. +30%
Judgment 1-5 - Critical Damage -??
Judgment 6-9 - Critical Damage -??
Judgment 10 - Critical Damage -??
Kiss of Eva 1 - Breath Guage +400%
Kiss of Eva 2 - Breath Guage +600%
Light Vortex - Accuracy -6, MP Regen per tick -12, Resistance to Holy attribute -30%
Lionheart 1 - Resistance to Shock, Hold, Sleep, Paralyze attributes +40%, Cancel Resistance +??
Lionheart 2 - Resistance to Shock, Hold, Sleep, Paralyze attributes +60%, Cancel Resistance +??
Lionheart 3 - Resistance to Shock, Hold, Sleep, Paralyze attributes +80%, Cancel Resistance +??
Magic Barrier 1 - M.Def. +23%
Magic Barrier 2 - M.Def. +30%
Magic Haste Potion - Casting Spd. +23%
Magical Backfire - Skill MP Consumption +??
Magical Mirror - Reflect magical debuffs at a 10% probability
Majesty 1 - P.Def. +7%, Evasion -2
Majesty 2 - Evasion -4
Majesty 3 - Evasion -6
Mana Regeneration 1 - MP Regen per tick +1.72
Mana Regeneration 2 - MP Regen per tick +2.16
Mana Regeneration 3 - MP Regen per tick +2.74
Mana Regeneration 4 - MP Regen per tick +3.09
Mass Block Wind Walk - Speed -10%
Mass Curse of Shade 1 - P.Def. -6%, M.Def. -6%
Mass Curse of Shade 2 - P.Def. -8%, M.Def. -8%
Mass Curse of Shade 3+ - P.Def. -10%, M.Def. -10%
Mass Gloom - M.Def. -??
Mass Shield Block - P.Def. -10%
Mass Slow 1+ - Speed -45%
Mass Surrender to Fire - Resistance to Fire attribute -??, Resistance to Water attribute +??%
Mass Surrender to Water - Resistance to Water attribute -??, Resistance to Fire attribute +??%
Mass Surrender to Wind - Resistance to Wind attribute -??, Resistance to Earth attribute +??%
Mental Shield 1 - Resistance to Hold, Sleep, Derangement +50%
Mental Shield 2 - Resistance to Hold, Sleep, Derangement +60%
Mental Shield 3 - Resistance to Hold, Sleep, Derangement +70%
Mental Shield 4 - Resistance to Hold, Sleep, Derangement +80%
Might 1 - P.Atk. +8%
Might 2 - P.Atk. +12%
Might 3 - P.Atk. +15%
Mighty Servitor 1 - P.Atk. +8%
Mighty Servitor 2 - P.Atk. +12%
Mighty Servitor 3 - P.Atk. +15%
Ogre Spirit Totem - P.Def. +30%, M.Def. +30%, Evasion -9, Speed -30%
Phantom Cubic - P.Atk. -23% or P.Def. -23% or Atk. Spd. -23%
Physical Mirror - Reflect physical debuffs at a 10% probability
Potion of Alacrity - Atk. Spd. +15%
Power Break 1-2 - P.Atk. -20%
Power Break 3+ - P.Atk. -23%
Power of Paagrio 1 - P.Atk. +8%
Power of Paagrio 2 - P.Atk. +12%
Power of Paagrio 3 - P.Atk. +15%
Prayer 1 - Heal Power +8%
Prayer 2 - Heal Power +10%
Prayer 3 - Heal Power +12%
Prophecy of Fire - HP +20%, HP regen per tick +20%, P.Atk. +10%, P.Def. +20%, Accuracy +4, Speed -10%, Atk. Spd. +20%, Debuff Resistance +10%
Prophecy of Water - MP regen per tick +20%, M.Atk. +20%, M.Def. +20%, Speed -20%, Casting Spd. +20%, Magic Critical Rate +100%, Debuff Resistance +10%
Prophecy of Wind - Accuracy +4, Atk Speed +20%, Recover 5% of melee physical damage as HP, Critical +20% from behind, Critical Damage from behind +20%, Debuff Resistance +10%
Psycho Symphony - Speed +??, Atk. Spd. -??, Casting Spd. -??
Puma Spirit Totem - Atk. Spd. +20%, Accuracy +6
Quiver of Holding - Weight Limit +??
Rabbit Spirit Totem - P.Atk. -30%, Evasion +12, Speed +30%, Accuracy -9
Rage 1 - Evasion -3, P.Def. -20%, With Sword/Blunt: P.Atk. +45%, With 2hs/2hb: Accuracy +2, P.Atk. +??%, With other weapon: P.Atk. +??
Rage 2 - Evasion -3, P.Def. -20%, With Sword/Blunt: P.Atk. +55%, With 2hs/2hb: Accuracy +2, P.Atk. +64%, With other weapon: P.Atk. +20%
Rage of Paagrio 1 - P.Atk. +5%, M.Atk. +10%, P.Def. -5%, M.Def. -10%, Evasion -2, Speed +5, Atk. Spd +5%, Casting Spd. +5%
Rage of Paagrio 2 - P.Atk. +8%, M.Atk. +16%, P.Def. -8%, M.Def. -16%, Evasion -4, Speed +8, Atk. Spd +8%, Casting Spd. +8%
Rapid Fire 1-3 - P.Atk. +??, Atk. Spd. +20, bow range -300, only works with a bow
Rapid Fire 4 - P.Atk. +78, Atk. Spd. +20, bow range -300, only works with a bow
Rapid Fire 5-8 - P.Atk. +??, Atk. Spd. +20, bow range -300, only works with a bow
Rapid Shot 1 - Atk. Spd. with a bow +8%
Rapid Shot 2 - Atk. Spd. with a bow +12%
Reflect Damage 1 - Reflect 10% of melee range physical damage back on the attacker
Reflect Damage 2 - Reflect 15% of melee range physical damage back on the attacker
Reflect Damage 3 - Reflect 20% of melee range physical damage back on the attacker
Regeneration 1 - HP regen per tick +10%
Regeneration 2 - HP regen per tick +15%
Regeneration 3 - HP regen per tick +20%
Resist Aqua 1 - Resistance to Water attribute +15%
Resist Aqua 2 - Resistance to Water attribute +23%
Resist Aqua 3 - Resistance to Water attribute +30%
Resist Fire 1 - Resistance to Fire attribute +15%
Resist Fire 2 - Resistance to Fire attribute +23%
Resist Fire 3 - Resistance to Fire attribute +30%
Resist Poison 1 - Resistance to Poison attribute +30%
Resist Poison 2 - Resistance to Poison attribute +40%
Resist Poison 3 - Resistance to Poison attribute +50%
Resist Shock 1 - Resistance to Shock attribute +15%
Resist Shock 2 - Resistance to Shock attribute +20%
Resist Shock 3 - Resistance to Shock attribute +30%
Resist Shock 4 - Resistance to Shock attribute +40%
Resist Wind 1 - Resistance to Wind attribute +15%
Resist Wind 2 - Resistance to Wind attribute +23%
Resist Wind 3 - Resistance to Wind attribute +30%
Sanctuary - P.Atk. -23%
Sand Bomb 1-5 - Accuracy -?? (effect 1)
Sand Bomb 6-9 - Accuracy -9
Sand Bomb 10 - Accuracy -?? (effect 3)
Seal of Chaos 1-2 - Accuracy -6
Seal of Chaos 3+ - Accuracy -8
Seal of Despair - P.Atk. -10%, M.Def. -30%, Accuracy -6, Critical -30%, Critical Damage -30%, Speed -20%, Atk. Spd. -30%
Seal of Disease - HP restored from heals -50%
Seal of Scourge 1+ - HP regen per tick set to 0
Seal of Slow 1 - Speed -30%
Seal of Slow 2+ - Speed -45%
Seal of Suspension 1+ - Reuse delay +200%
Seal of Winter - Atk. Spd. -23%
Servitor Haste 1 - Atk. Spd. +15%
Servitor Haste 2 - Atk. Spd. +33%
Servitor Magic Shield 1 - M.Def. +23%
Servitor Magic Shield 2 - M.Def. +30%
Servitor Physical Shield 1 - P.Def. +8%
Servitor Physical Shield 2 - P.Def. +12%
Servitor Physical Shield 3 - P.Def. +15%
Servitor Ultimate Defense 1 - P.Def. +1800, M.Def. +1350, Speed 0
Servitor Ultimate Defense 2 - P.Def. +3600, M.Def. +2700, Speed 0
Servitor Ultimate Defense (enchanted) - same no matter which type
ench lvlP.Def.M.Def.ench lvlP.Def.M.Def.ench lvlP.Def.M.Def.
13636272711399629972143563267
23672275412403230242243923294
33708278113406830512344283321
43744280814410430782444643348
53780283515414031052545003375
63816286216417631322645363402
73852288917421231592745723429
83888291618424831862846083456
93924294319428432132946443483
103960297020432032403046803510
Servitor Windwalk 1 - Speed +20
Servitor Windwalk 2 - Speed +33
Shield 1 - P.Def. +8%
Shield 2 - P.Def. +12%
Shield 3 - P.Def. +15%
Shield of Paagrio 1 - Shield Block Rate +30%
Shield of Paagrio 2 - Shield Block Rate +40%
Shield of Paagrio 3 - Shield Block Rate +50%
Shield Slam - Physical skill silence
Shock Blast - P.Def. -30%, M.Def. -30%
Sight of Paagrio 1 - Accuracy +2
Sight of Paagrio 2 - Accuracy +3
Sight of Paagrio 3 - Accuracy +4
Slow 1 - Speed -30%
Slow 2+ - Speed -45%
Snipe 1 - P.Atk. +110, Accuracy +2, Critical +20%
Snipe 2 - P.Atk. +119, Accuracy +2, Critical +20%, Range +300
Snipe 3 - P.Atk. +129, Accuracy +2, Critical +20%, Range +300
Snipe 4 - P.Atk. +138, Accuracy +2, Critical +20%, Range +300
Snipe 5 - P.Atk. +148, Accuracy +2, Critical +20%, Range +300
Snipe 6 - P.Atk. +158, Accuracy +2, Critical +20%, Range +300
Snipe 7 - P.Atk. +167, Accuracy +2, Critical +20%, Range +300
Snipe 8 - P.Atk. +177, Accuracy +2, Critical +20%, Range +300
Snipe Enchanted for Power:
ench lvlP.Atk.ench lvlP.Atk.ench lvlP.Atk.
11791119521210
21811219622212
31821319823214
41841419924215
51851520125217
61871620326218
71881720427220
81901820628221
91921920729223
101932020930225
Song of Champion - Reuse Delay -30%, MP Cost -20%
Song of Earth - P.Def. +25%
Song of Flame Guard - Resistance to Fire attribute +30%
Song of Hunter - Critical +100%
Song of Invocation - Resistance to Darkness attribute +20%
Song of Life - HP regen per tick +20%
Song of Meditation - MP regen per tick +20%, MP Cost -10%
Song of Renewal - Physical Skill Reuse Delay -30%, MP cost -5%
Song of Storm Guard - Resistance to Wind attribute +30%
Song of Vengeance - Reflect 20% of melee range physical damage back on the attacker
Song of Vitality - HP +30%
Song of Warding - M.Def. +30%
Song of Water - Evasion +3
Song of Wind - Speed +20
Soul of Paagrio - M.Atk. +75%
Soul of Sagitarrius 1 - MP +10%
Soul of Sagitarrius 2 - MP +15%
Soul of Sagitarrius 3 - MP +20%
Soul of Sagitarrius 4 - MP +25%
Soul Shield 1 - P.Def. +8%
Soul Shield 2 - P.Def. +12%
Soul Shield 3 - P.Def. +15%
Speed of Paagrio 1 - Speed +20
Speed of Paagrio 2 - Speed +33
Spirit Barrier 1 - M.Def. +15%
Spirit Barrier 2 - M.Def. +23%
Spirit Barrier 3 - M.Def. +30%
Spirit of Sagittarius - Physical Skill MP Cost -??
Spoil (enchanted) - Atk. Spd. -23%
Spoil Festival (enchanted) - Atk. Spd. -23%
Sprint 1 - Speed +20
Sprint 2 - Speed +33
Stealth 1 - P.Atk. -45%, P.Def. -45%, M.Def. -45%, Accuracy -12, Evasion -12
Stealth 2-3 - P.Atk. -??%, P.Def. -??%, M.Def. -??%, Accuracy -??, Evasion -??
Stealth - base stats -??
Surrender to Earth 1 - Resistance against Earth attribute -25%, Resistance to Wind attribute +??%
Surrender to Earth 2+ - Resistance against Earth attribute -30%, Resistance to Wind attribute +??%
Surrender to Fire 1-3 - Resistance against Fire attribute -25%, Resistance to Water attribute +??%
Surrender to Fire 4+ - Resistance against Fire attribute -30%, Resistance to Water attribute +??%
Surrender to Poison 1-3 - Resistance against Poison attribute -25%
Surrender to Poison 4+ - Resistance against Poison attribute -30%
Surrender to Water 1+ - Resistance against Water attribute -30%, Resistance to Fire attribute +??%
Surrender to Wind 1+ - Resistance against Wind attribute -30%, Resistance to Earth attribute +??%
Tact of Paagrio 1 - Evasion +2
Tact of Paagrio 2 - Evasion +3
Tact of Paagrio 3 - Evasion +4
Thrill Fight 1 - Speed -20%, Atk. Spd. +5%
Thrill Fight 2 - Speed -20%, Atk. Spd. +10%
Tribunal 1-6 - Critical -??
Tribunal 7-9 - Critical -??
Tribunal 10 - Critical -??
Touch of Death - Max CP -90%, Resist Debuffs -30%, Heals are 30% less effective
Touch of Life - Cancel Resistance +60%Resist Debuffs 30%, Heals are 30% more effective
Ultimate Defense - P.Def. +1800, M.Def. +1350, Speed 0, Cancel Resistance +??
Ultimate Defense - P.Def. +3600, M.Def. +2700, Speed 0, Cancel Resistance +??
Ultimate Defense (enchanted) - same boost no matter which type
ench lvlP.Def.M.Def.ench lvlP.Def.M.Def.ench lvlP.Def.M.Def.
13636272711399629972143563267
23672275412403230242243923294
33708278113406830512344283321
43744280814410430782444643348
53780283515414031052545003375
63816286216417631322645363402
73852288917421231592745723429
83888291618424831862846083456
93924294319428432132946443483
103960297020432032403046803510
Ultimate Evasion 1 - Evasion +20, Cancel Resistance +??
Ultimate Evasion 2 - Evasion +25, Cancel Resistance +??
Unholy Resistance 1 - Resistance to Darkness attribute +15%
Unholy Resistance 2 - Resistance to Darkness attribute +23%
Unholy Resistance 3 - Resistance to Darkness attribute +30%
Vampiric Rage 1 - Recover 6% of melee physical damage as HP
Vampiric Rage 2 - Recover 7% of melee physical damage as HP
Vampiric Rage 3 - Recover 8% of melee physical damage as HP
Vampiric Rage 4 - Recover 9% of melee physical damage as HP
Vengeance - P.Def. +5400, M.Def. +4050, Speed 0, Cancel Resistance +??
War Chant 1 - P.Atk. +4%, does not stack with Greater Shield or Earth Chant.
War Chant 2 - P.Atk. +7%, does not stack with Greater Shield or Earth Chant.
War Chant 3 - P.Atk. +10%, does not stack with Greater Shield or Earth Chant.
War Cry - P.Atk. +20%
War Cry - P.Atk. +25%
Warrior Servitor - HP +20%, P.Def. +20%, Accuracy +4, P.Atk. +10%, Speed -10%, Atk. Spd. +20%, HP added is healed, Debuff resistance +10%
Wild Defense - Speed -90%, Atk. Speed -70%, P.Def. +400%, M.Def. +400%
Wild Magic 1 - Magic Critical rate +200%
Wild Magic 2 - Magic Critical rate +300%
Wind Shackle 1 - Atk. Spd. -17%
Wind Shackle 2-5 - Atk. Spd. -20%
Wind Shackle 6+ - Atk. Spd. -23%
Wind Vortex - Speed -10%, Atk. Spd. -10%, Casting Spd. -30%, MP Regen per tick -12, Resistance to Wind attribute -20%, Resistance to Earth attribute +??%
Wind Walk 1 - Speed +20
Wind Walk 2 - Speed +33
Wisdom of Paagrio 1 - Casting Spd. +15%
Wisdom of Paagrio 2 - Casting Spd. +23%
Wisdom of Paagrio 3 - Casting Spd. +30%
Wizard Servitor - MP Regen per tick +20%, Speed -20%, M.Def. +20%, M.Atk. +20%, Casting Spd. +20%, Magic Critical Rate +100%, Debuff Resistance +10%
Wolf Spirit Totem - Speed +20%, Accuracy +3
Wyvern Aegis - P.Def. +7000, M.Def. +6000
Zealot 1 (Destroyer) - Atk. Spd. +10%, Critical +33, Accuracy +6, Speed +10, HP restored from heal +??
Zealot 2 (Destroyer) - Atk. Spd. +20%, Critical +67, Accuracy +6, Speed +20, HP restored from heal +??
Zealot 3 (Destroyer) - Atk. Spd. +30%, Critical +100, Accuracy +6, Speed +30, HP restored from heal +??
Zealot 1 (Tyrant) - Atk. Spd. +10%, Critical Damage +33%, Accuracy +6, Speed +10, HP restored from heal +??
Zealot 2 (Tyrant) - Atk. Spd. +20%, Critical Damage +67%, Accuracy +6, Speed +20, HP restored from heal +??
Zealot 3 (Tyrant) - Atk. Spd. +30%, Critical Damage +100%, Accuracy +6, Speed +30, HP restored from heal +??


Damage Over Time

typeLevelDamage Per Tick
Aqua Cubic1-377
Aqua Cubic4-594
Aqua Cubic6-7108
Aqua Cubic8-9118
Arcane Chaos124.0 (mp)
Aura Sink14.5 (mp)
Aura Sink25.5 (mp)
Aura Sink37.5 (mp)
Aura Sink48.5 (mp)
Aura Sink510.5 (mp)
Aura Sink611.5 (mp)
Blaze Quake, Frost Flame144
Blaze Quake, Frost Flame260
Bleed, Sting113.5
Bleed, Sting217.5
Bleed, Sting322.5
Bleed, Sting427.5
Bleed, Sting531.5
Bleed, Sting634.5
Chill Flame120
Chill Flame230
Corpse Plague131.5
Corpse Plague238.5
Corpse Plague344.5
Corpse Plague448.5
Dark Vortex112.0 (mp)
Fire Vortex112.0 (mp)
Freezing Shackle, Decay, Freezing Flame, Seal of Flame177
Freezing Shackle, Decay, Freezing Flame, Seal of Flame294
Freezing Shackle, Decay, Freezing Flame, Seal of Flame3108
Freezing Shackle, Decay, Freezing Flame, Seal of Flame4118
Ice Dagger1-422.5
Ice Dagger5-927.5
Ice Dagger10-1431.5
Ice Dagger15+34.5
Ice Daggerench34.5
Ice Vortex112.0 (mp)
Inferno1118
Light Vortex112.0 (mp)
Poison118.5
Poison231.5
Poison338.5
Poison444.5
Poison548.5
Poisonous Cloud, Curse Poison, Seal of Poison118.5
Poisonous Cloud, Curse Poison, Seal of Poison224.5
Poisonous Cloud, Curse Poison, Seal of Poison331.5
Poisonous Cloud, Curse Poison, Seal of Poison438.5
Poisonous Cloud, Curse Poison, Seal of Poison544.5
Poisonous Cloud, Curse Poison, Seal of Poison648.5
Poison Blade Dance138.5
Poison Blade Dance244.5
Poison Blade Dance348.5
Seal of Gloom37.5 (mp)
Seal of Gloom48.5 (mp)
Seal of Gloom510.5 (mp)
Seal of Gloom612.5 (mp)
Spoil (enchanted)1+118.5
Toxic Smoke112.5
Toxic Smoke218.5
Toxic Smoke324.5
Toxic Smoke431.5
Toxic Smoke538.5
Toxic Smoke644.5
Toxic Smoke7-848.5
Toxic Smoke9-1050.5
Toxic Smoke11-1251.5
Venom18.5
Venom212.5
Venom318.5
Venom431.5
Venom538.5
Wind Vortex112.0 (mp)

Healing Over Time

typeLevelHeal Per Tick
Chant of Life112
Chant of Life215
Chant of Life318
Chant of Life423
Chant of Life527
Chant of Life631
Chant of Life735
Chant of Life839
Chant of Life943
Chant of Life1045
Chant of Life1146
Chant of Life1248
Chant of Life1350
Chant of Life1452
Chant of Life1553
Chant of Life1655
Chant of Life1756
Chant of Life1858
Chant of Life (ench)+1-258
Chant of Life (ench)+3-659
Chant of Life (ench)+7-960
Chant of Life (ench)+10-1361
Chant of Life (ench)+14-1762
Chant of Life (ench)+18-2063
Chant of Life (ench)+21-2464
Chant of Life (ench)+25-2765
Chant of Life (ench)+28-3066
Greater Healing Potion50.3
Healing Potion24.3
Heart of Paagrio131
Heart of Paagrio235
Heart of Paagrio339
Heart of Paagrio443
Heart of Paagrio545
Heart of Paagrio646
Heart of Paagrio748
Heart of Paagrio850
Heart of Paagrio952
Heart of Paagrio1053
Heart of Paagrio1155
Heart of Paagrio1256
Heart of Paagrio1358
Heart of Paagrio (ench)+1-258
Heart of Paagrio (ench)+3-659
Heart of Paagrio (ench)+7-960
Heart of Paagrio (ench)+10-1361
Heart of Paagrio (ench)+14-1762
Heart of Paagrio (ench)+18-2063
Heart of Paagrio (ench)+21-2464
Heart of Paagrio (ench)+25-2765
Heart of Paagrio (ench)+28-3066
Herb of Life?%
Herb of Mana?% (MP)
Lesser Healing Potion8.3

Accuracy - Accuracy +3, MP per tick cost varies based on your level (base is 0.2 and enchanting it for cost decreases the base cost)
Aegis Stance - Shield Block radius 360 degrees, Shield P.Def. -40%
Aegis Stance Enchanted for Cost:
ench lvlP.Def.ench lvlP.Def.ench lvlP.Def.
1-39%11-32%21-26%
2-38%12-32%22-25%
3-38%13-31%23-24%
4-37%14-30%24-24%
5-36%15-30%25-23%
6-36%16-29%26-22%
7-35%17-28%27-22%
8-34%18-28%28-21%
9-34%19-27%29-20%
10-33%20-26%30-20%
Arcane Agility - Casting Spd. +20%, Magic Skill Reuse Delay -10%, Magic MP Cost +10%, HP regen per tick -50
Arcane Power - M.Atk. +30%, Magic MP Cost +10%, HP regen per tick -50
Arcane Wisdom - Magic MP Cost -30%, Casting Spd. -10%, HP regen per tick -50
Focus Skill Mastery - "Skill Critical" probability +1000%, MP regen per tick cost varies based on your level (base is 1.5)
Fortitude - Resistance against Shock, Paralyze attributes +30%, MP regen per tick cost varies based on your level (base is 0.5)
Guard Stance 1 - P.Def. +121.8, Shield Block Rate +50%, MP regen per tick cost varies based on your level (base is 1.5)
Guard Stance 2 - P.Def. +161.1, Shield Block Rate +50%, MP regen per tick cost varies based on your level (base is 1.5)
Guard Stance 3 - P.Def. +212.1, Shield Block Rate +50%, MP regen per tick cost varies based on your level (base is 1.5)
Guard Stance 4 - P.Def. +256.5, Shield Block Rate +50%, MP regen per tick cost varies based on your level (base is 1.5 and enchanting it for cost decreases the base cost)
Guard Stance Enchanted for Power:
ench lvlP.Def.ench lvlP.Def.ench lvlP.Def.
1259.411288.521317.7
2262.312291.522320.6
3265.213294.423323.5
4268.114297.324326.5
5271.015300.225329.4
6274.016303.126332.3
7276.917306.027335.2
8279.818309.028338.1
9282.719311.929341.0
10285.620314.830344.0
Holy Armor 1 - Resistance against Darkness attribute +7%
Holy Armor 2 - Resistance against Darkness attribute +10%
Holy Weapon - Makes physical attacks Holy attribute
Parry Stance - P.Def. +25%, M.Def. +25%, Speed -10%, Accuracy -4, Atk. Spd. -20%, MP regen per tick cost varies based on your level (base is 0.5)
Polearm Accuracy 1 - Accuracy +2, MP Regen per tick -??
Polearm Accuracy 2 - Accuracy +3, MP Regen per tick -??
Polearm Accuracy 3 - Accuracy +4, MP Regen per tick -??
Relax - HP regen per tick +5, MP regen per tick -2
Rest of Chameleon - MP regen per tick -2.5, Avoid Agro 100%
Riposte Stance - Accuracy -4, Speed -10%, Atk. Spd. -20%, Reflect 30% of melee range physical damage back on the attacker, Probably to reflect a physical debuff 30%, MP regen per tick cost varies based on your level (base is 0.5)
Shield Fortress 1 - Shield P.Def. +446, MP regen per tick varies based on your level (base is 0.4)
Shield Fortress 2 - Shield P.Def. +469, MP regen per tick varies based on your level (base is 0.4)
Shield Fortress 3 - Shield P.Def. +491, MP regen per tick varies based on your level (base is 0.4)
Shield Fortress 4 - Shield P.Def. +514, MP regen per tick varies based on your level (base is 0.4)
Shield Fortress 5 - Shield P.Def. +537, MP regen per tick varies based on your level (base is 0.4)
Shield Fortress 6 - Shield P.Def. +560, MP regen per tick varies based on your level (base is 0.4)
Shield Fortress Enchanted for Power:
ench lvlP.Def.ench lvlP.Def.ench lvlP.Def.
15651160721649
25691261122654
35731361623658
45771462024662
55821562425666
65861662826671
75901763227675
85941863728679
95991964129683
106032064530688
Silent Move - Speed -40%, avoid agro 100%
Soul Cry 1 - P.Atk. +4.5, MP regen per tick -1
Soul Cry 2 - P.Atk. +14.0, MP regen per tick -2
Soul Cry 3 - P.Atk. +33.5, MP regen per tick -3
Soul Cry 4 - P.Atk. +66.5, MP regen per tick -4
Soul Cry 5 - P.Atk. +90.5, MP regen per tick -5
Soul Cry 6 - P.Atk. +141.5, MP regen per tick -6
Soul Cry 7 - P.Atk. +208.5, MP regen per tick -7
Soul Cry 8 - P.Atk. +247.0, MP regen per tick -8
Soul Cry 9 - P.Atk. +310.0, MP regen per tick -9
Soul Cry 10 - P.Atk. +375.5, MP regen per tick -10
Soul Guard 1 - P.Def. +293.3, MP regen per tick -5
Soul Guard 2 - P.Def. +333.2, MP regen per tick -6
Soul Guard 3 - P.Def. +375.9, MP regen per tick -6
Soul Guard 4 - P.Def. +421.4, MP regen per tick -7
Soul Guard 5 - P.Def. +445.2, MP regen per tick -8
Soul Guard 6 - P.Def. +469.7, MP regen per tick -8
Soul Guard 7 - P.Def. +494.9, MP regen per tick -8
Soul Guard 8 - P.Def. +520.1, MP regen per tick -8
Soul Guard 9 - P.Def. +546.0, MP regen per tick -9
Soul Guard 10 - P.Def. +571.9, MP regen per tick -9
Soul Guard 11 - P.Def. +598.5, MP regen per tick -9
Soul Guard 12 - P.Def. +625.8, MP regen per tick -10
Soul Guard 13 - P.Def. +653.1, MP regen per tick -10
Transfer Pain 1 - Summon absorbs 10% of the damage you take, MP regen per tick varies based on your level (base is 0.2)
Transfer Pain 2 - Summon absorbs 20% of the damage you take, MP regen per tick varies based on your level (base is 0.2)
Transfer Pain 3 - Summon absorbs 30% of the damage you take, MP regen per tick varies based on your level (base is 0.2)
Transfer Pain 4 - Summon absorbs 40% of the damage you take, MP regen per tick varies based on your level (base is 0.2)
Transfer Pain 5 - Summon absorbs 50% of the damage you take, MP regen per tick varies based on your level (base is 0.2)
Vicious Stance 1 - P.Atk. on a critical hit +35, MP regen per tick varies based on your level (base is 0.4)
Vicious Stance 2 - P.Atk. on a critical hit +48, MP regen per tick varies based on your level (base is 0.4)
Vicious Stance 3 - P.Atk. on a critical hit +64, MP regen per tick varies based on your level (base is 0.4)
Vicious Stance 4 - P.Atk. on a critical hit +84, MP regen per tick varies based on your level (base is 0.4)
Vicious Stance 5 - P.Atk. on a critical hit +109, MP regen per tick varies based on your level (base is 0.4)
Vicious Stance 6 - P.Atk. on a critical hit +139, MP regen per tick varies based on your level (base is 0.4)
Vicious Stance 7 - P.Atk. on a critical hit +166, MP regen per tick varies based on your level (base is 0.4)
Vicious Stance 8 - P.Atk. on a critical hit +196, MP regen per tick varies based on your level (base is 0.4)
Vicious Stance 9 - P.Atk. on a critical hit +229, MP regen per tick varies based on your level (base is 0.4)
Vicious Stance 10 - P.Atk. on a critical hit +266, MP regen per tick varies based on your level (base is 0.4)
Vicious Stance 11 - P.Atk. on a critical hit +306, MP regen per tick varies based on your level (base is 0.4)
Vicious Stance 12 - P.Atk. on a critical hit +349, MP regen per tick varies based on your level (base is 0.4)
Vicious Stance 13 - P.Atk. on a critical hit +379, MP regen per tick varies based on your level (base is 0.4)
Vicious Stance 14 - P.Atk. on a critical hit +410, MP regen per tick varies based on your level (base is 0.4)
Vicious Stance 15 - P.Atk. on a critical hit +443, MP regen per tick varies based on your level (base is 0.4)
Vicious Stance 16 - P.Atk. on a critical hit +475, MP regen per tick varies based on your level (base is 0.4)
Vicious Stance 17 - P.Atk. on a critical hit +509, MP regen per tick varies based on your level (base is 0.4)
Vicious Stance 18 - P.Atk. on a critical hit +542, MP regen per tick varies based on your level (base is 0.4)
Vicious Stance 19 - P.Atk. on a critical hit +576, MP regen per tick varies based on your level (base is 0.4)
Vicious Stance 20 - P.Atk. on a critical hit +609, MP regen per tick varies based on your level (base is 0.4)
Vicious Stance Enchanted for Power:
ench lvlP.Atk.ench lvlP.Atk.ench lvlP.Atk.
16151167021724
26201267522730
36261368123735
46311468624741
56371569225746
66421669726752
76481770227757
86531870828763
96591971329768
106642071930774
War Frenzy - Resistance to Sleep and Shock attributes +??